and press 123456789t.
Older versions, ALT-R will randomize enemy leaders.
If you look at the civs using the Shift-56 cheat and F7, civs can go into
"Vendetta" mode and be more inclined to go to war with you, charge you
more tribute, etc.
You can choose your own colours for your tribes if you use debug. Get into
the directory and type for example --debug civil0.sve . When you get the
prompt from the debug routine, type d for display. The computer will then
print out the first 80h bytes of the file. I believe it is the third byte which is
the human player. Use e for edit and by changing the numbers, you can get
any colour available
00=red (but then you act like the barbarians and there are a couple of other
twists) 01=white, 02=green, 03=blue 04=yellow, 05=light blue, 06=pink and 07=grey.
Settler cheat:
The way it works is that, when you tell a settler unit to do something
(build a road, mines or irrigation, for example), and you have at least
one other unit that still hasn't been moved (blinking), you can go back
to the settler unit, click on it to start it blinking again (click on
its icon in the box that comes up when you click on the unit), and then
press R, M, or I to start the settler working again. Then you go back and
click on the settler again and hit R, M or I while it's blinking, and you
keep doing that until the improvement is built (you can tell it's done
when, when you click the unit, the icon in the box no longer has a letter
on top of it). This works best when you have the "end of turn" feature
on, and of course you shouldn't move other units until you're done with
the settler. If you do this right, you can get your settlers to build
anything you want in just one turn (normaly it takes 2 to 12 turns)!!