Hold the Left Mouse Button when getting ready to move a unit. Move the
unit over the map grid. As it passes over each grid square,
coordinates and distance will be displayed, along with text associated
with landmarks and cities, even if the square is unexplored (blacked
out).
Cheat Codes
While playing a game, press [Ctrl] +
K to enter the map editor. Then,
enter one of the following codes to activate the corresponding cheat
function:
RESULT - CHEAT CODE
Change year [Shift] + [F5]
Create unit [Shift] + [F1]
Discovery technology [Shift] + [F2]
Edit energy credits [Shift] + [F4]
Edit Faction diplomacy [Shift] + [F9]
Full map Y
Kill opponent [Shift] + [F6]
Switch sides and reset view [Shift] + [F3]
View FMV sequences [Shift] + [F8]
View replay [Shift] + [F7]
How to get all technologies without 'CHEATED' appearing on the game score.
[This also works with Alpha Centauri Demo and Alpha Centauri Alien Crossfire]
Example for University Faction.
Open the directory in which Alpha Centauri is installed.
(eg: c:\Program Files\Firaxis Games\Sid Meier's Alpha Centauri\)
Open the file entitled 'univ.txt'. You may wish to back this file up first.
Since the game reads faction properties from this file, you can edit bonuses.
After the information lines, the original file reads:
#UNIV
University of Planet, The Scientist, University, M, 1, Zakharov, M, 0, 0, 1, 0, 0,
TECH, InfNet, TECH, 1, SOCIAL, ++RESEARCH, SOCIAL, --PROBE, DRONE, 4, FACILITY, 8
Values, Knowledge, RESEARCH...
Note the numeral after the second TECH. The University faction, by
default, receives 1 bonus technology at the start of the game. If you
change this number, you receive that number of bonus techs at the start
of the game [This cheat will only work at the start of the game.] If you change the
number to say, 36, then you will get thirty-six techs. To do this, change the code to:
#UNIV
University of Planet, The Scientist, University, M, 1, Zakharov, M, 0, 0, 1, 0, 0,
TECH, InfNet, TECH, 36, SOCIAL, ++RESEARCH, SOCIAL, --PROBE, DRONE, 4, FACILITY, 8
Values, Knowledge, RESEARCH
If you are using the demo version of Alpha Centauri, I recommend that you don't set
the number higher than 34, as you need to discover at least one technology
normally in order for you to get the automatically constructed units. [The Demo
can only go up to Tech Level 6]
OTHER PROPERTIES:
This file also contains the society bonuses and properties. Note the ++RESEARCH on the
second line. This indicates the University's +2 bonus in research. If you change this
to +++++RESEARCH, then your society gets a +5 research bonus. In the same manner,
--PROBE is the -2 Probe Team Infiltration property. If you change this to ++PROBE,
then your society is hardened by [I think] 20% against probe team infiltration. I'm
not sure about the other parameters. Experiment with it.
To check the changes, go into the game, and start a new game. When a unit is ready to move,
press E. This brings up the society model window, which shows the bonuses here.
[Research, Infiltration, etc.]